#ifndef __CUBE_H__
#define __CUBE_H__
#include <vulkan/vulkan.h>

void VKAPI_CALL  prepare_pipeline(void);
void VKAPI_CALL  load_data(void);
void VKAPI_CALL  onKeyPress(unsigned char);
void VKAPI_CALL  onDraw(void);
void VKAPI_CALL  onUpdate(float deltaTime);
void VKAPI_CALL  draw_build_cmd(VkCommandBuffer cmd);
void VKAPI_CALL  flush_init_cmd(void);




#endif
